1. Start with the App
Open the Crowd Control Desktop App
Select Resident Evil Village from the game list
Follow the Auto Setup checklist (left side of the app).
2. Test Before You Stream
Effects can only be tested after pressing "Start Session" in the app
Always test a few effects before going live
Skipping this can lead to broken streams and confusion!
Mod Compatibility
Our mod is a REFramework.NET plugin built on REFramework by praydog
Auto Setup installs the validated REFramework development build for RE8 (API 1.15.0). The stable 1.5.9.1 release is too old.
Game Version
Tested with the Steam version of the game
Other game stores may work but have not been tested
Want another store supported? Submit a request in our Discord, #cc-requests
Notes
The mod shows its version, connection, game state, and running timed effects in a Crowd Control window. Press Insert in game to open the REFramework menu and find it.
If an effect does nothing, make sure you are in active single player gameplay and have loaded a save.
Timed effects pause automatically while the game is paused, in a menu, loading, or in a cutscene, and they restore the game's original values when they end.
Spawn Enemy and Spawn Special Enemy use the area's own enemy slots. They are greyed out anywhere nothing can spawn.
Having connection trouble? Turn on verbose logging in the Crowd Control window, then attach
re2_framework_log.txtfrom the game directory when reporting the issue.
Uninstall
In the CC desktop app, select your game
Click the trash icon next to "Mod Installed" to run the uninstaller (removes REFramework, the bridge, and the CC mod)
Ready to get Started?
Start Streaming the Interactive Way
Have any Questions?
Check our FAQs, or join Discord for Support
Making a Game?
Consider integrating Crowd Control!
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