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Features

Resources

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Image

Features

Resources

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ResidentEvilHDRemaster
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Crowd Control Setup Guides

CC Setup Guides

Resident Evil HD Remaster

Getting Started

New to Crowd Control? Check out the

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1. Start with the App

  • Download the Crowd Control Desktop App and connect your Twitch account.

  • Open the app and select Resident Evil HD Remaster from the game list.

  • Launch the game using the CC app. The setup checklist installs the mod for you.

2. Test Before You Stream

  • Press Start Session in the Crowd Control app.

  • Effects can only be tested after pressing Start Session.

  • Test a few effects and make sure they show up in game before going live.

Mod Compatibility

  • This pack uses a native winmm.dll proxy placed next to bhd.exe.

  • It does not touch dinput8 or d3d9. Mods built on those, like BhdTool, Ultimate ASI Loader with Fusion Fix, and d3d9 crash fixes or graphics mods, keep working.

  • Other mods are untested and may not be compatible.

Game Version

  • Tested with the Steam version of Resident Evil / biohazard HD REMASTER. Both the 2018 and 2026 builds of the game are supported.

  • Other stores and versions are untested. Want another version supported? Submit a request in our Discord #cc-requests channel.

Custom Models

  • Character model mods can be offered to viewers as “Play as ...” effects, without replacing anything in the game.

  • The mod creates a custom folder next to bhd.exe the first time the game runs, with a README inside.

  • Make one folder per model. Its name becomes the effect name. custom\master_chief becomes Play as Master Chief. Or put your own name on the first line of a name.txt in the folder.

  • Put the mod's plXX.arc files in the folder as downloaded. These are the files a model mod normally tells you to copy into nativePC\arc\pl. Do not copy them there.

  • The game files are never changed. The mod makes its own copy under nativePC\arc\cc.

  • The effect appears in Crowd Control a few seconds after the files finish copying. No restart needed.

  • Folders can be added or removed while the game is running. Deleting a folder hides its effect again. Your price settings for it are kept.

  • Models made for Chris or Jill work best. They use the player's own animations.

  • Replacing the files of a model that was already played this session needs a game restart.

  • Up to 75 custom models per game.

  • Most models from NexusMods and REModding should work.

Notes

  • Press F8 in game to hide or show the Crowd Control overlay.

  • The mod writes its settings to rehd_cc.ini next to the mod. There you can turn off the overlay, move it to another corner, disable the viewer name lines, or keep timed effects running after the player dies.

  • The name of the viewer who spawned an enemy floats over its head. Nameplates can be turned off in rehd_cc.ini.

  • Having trouble? The mod log is at %LOCALAPPDATA%\rehd-cc\rehd_cc.log. Send it to us when reporting an issue.

Uninstall

  • Select Resident Evil HD Remaster in the Crowd Control app.

  • Click the trash icon next to "Mod Installed" to run the uninstaller.

1. Start with the App

  • Download the Crowd Control Desktop App and connect your Twitch account.

  • Open the app and select Resident Evil HD Remaster from the game list.

  • Launch the game using the CC app. The setup checklist installs the mod for you.

2. Test Before You Stream

  • Press Start Session in the Crowd Control app.

  • Effects can only be tested after pressing Start Session.

  • Test a few effects and make sure they show up in game before going live.

Mod Compatibility

  • This pack uses a native winmm.dll proxy placed next to bhd.exe.

  • It does not touch dinput8 or d3d9. Mods built on those, like BhdTool, Ultimate ASI Loader with Fusion Fix, and d3d9 crash fixes or graphics mods, keep working.

  • Other mods are untested and may not be compatible.

Game Version

  • Tested with the Steam version of Resident Evil / biohazard HD REMASTER. Both the 2018 and 2026 builds of the game are supported.

  • Other stores and versions are untested. Want another version supported? Submit a request in our Discord #cc-requests channel.

Custom Models

  • Character model mods can be offered to viewers as “Play as ...” effects, without replacing anything in the game.

  • The mod creates a custom folder next to bhd.exe the first time the game runs, with a README inside.

  • Make one folder per model. Its name becomes the effect name. custom\master_chief becomes Play as Master Chief. Or put your own name on the first line of a name.txt in the folder.

  • Put the mod's plXX.arc files in the folder as downloaded. These are the files a model mod normally tells you to copy into nativePC\arc\pl. Do not copy them there.

  • The game files are never changed. The mod makes its own copy under nativePC\arc\cc.

  • The effect appears in Crowd Control a few seconds after the files finish copying. No restart needed.

  • Folders can be added or removed while the game is running. Deleting a folder hides its effect again. Your price settings for it are kept.

  • Models made for Chris or Jill work best. They use the player's own animations.

  • Replacing the files of a model that was already played this session needs a game restart.

  • Up to 75 custom models per game.

  • Most models from NexusMods and REModding should work.

Notes

  • Press F8 in game to hide or show the Crowd Control overlay.

  • The mod writes its settings to rehd_cc.ini next to the mod. There you can turn off the overlay, move it to another corner, disable the viewer name lines, or keep timed effects running after the player dies.

  • The name of the viewer who spawned an enemy floats over its head. Nameplates can be turned off in rehd_cc.ini.

  • Having trouble? The mod log is at %LOCALAPPDATA%\rehd-cc\rehd_cc.log. Send it to us when reporting an issue.

Uninstall

  • Select Resident Evil HD Remaster in the Crowd Control app.

  • Click the trash icon next to "Mod Installed" to run the uninstaller.

Ready to get Started?

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Have any Questions?

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